| Published on the 19th. January 2020 at 8:20.
World of Warcraft was launched on the 27th. August 2019, so by the time the game was written, just over four months had passed. With the major content releases of Blackwing Lair and Darkmoon Faire on the horizon, it is a good time to look at the general popularity of the servers to see how the game develops.
We looked at some data for the first two weeks of January and found that about 357,000 players are still playing WoW Classic on European and American servers. The distribution is about 180,000 players on the European servers and 173,000 players on the American servers. These figures are not the same as in August and September 2019, but they remain high.
There are 5 servers with less than 1000 active players, which raises the question if Blizzard will do anything to save them. Some players call for server mergers and free transfers, but is this really the solution?
Let’s take a look at the numbers:
Conventional U.S. population 2020
|Server||Alliance||Horde||actors in total|
|High altitude wind||45.7||54.3||2057|
|Master builder of blood sails.||72.6||27.4||1454|
|The French Riviera||68||32||906|
EU 2020 Classical WoW server population
|Server||Alliance||Horde||Total number of players|
|Take a look at||67||33||5363|
|Call to the dragon||38.7||61.3||4277|
|Decision of the Court of Justice||66.8||33.2||1199|
|Water Lords of the Hydraxian.||72.4||27.6||970|
As you can see, the largest servers in the world are Firemaw and Whiteman, each with just over 10,000 active players. Although many expected the American streaming server Faerlina to remain the most popular, it seems that many players have switched to other servers because of the long queues.
It will be interesting to see how the following patches will affect the number of players and the server population. We will come back to this data after the Blackwing Lair is released next month and see how things have changed.
| Published on the 15th. April 2020 at 6:24 a.m.
Departure from Zul’Gurub is scheduled for the 15th. April for World of Warcraft Classic players worldwide. This is the fourth phase of unlocking content and introduces new levels, a new reputation, new items, new world dragons and a new dungeon. In this guide we discover the best incentives Zul’Gurub can offer.
Best enchanted zulgurub in WoW Classic
There are two types of new spells entering phase 4, including leg and wheelchair spells and shoulder spells. The rewards of these hourglasses have been somewhat delayed, so it is important to plan who will receive them with your guild.
Zulgurub’s leg and helmet spell
The leg and helmet of the Zulguruba require a reputation of friendship within the Zandalar faction. In addition to this status, you need two things:
- The idol of the primitive Hakkari
- Pierced voodoo doll
The first is the idol of the original Hakkari, who descended from the Jin do Hexer and Broadlord Mandokir. A pierced voodoo doll was then found in the smoothed hoodoo pieces scattered throughout the dungeon. The dolls are not attached to the van, so they can be picked up at the auction house.
Here is a list of enchanting legs and helmets:
- Druid – The Laska of the Animist
- +10 Endurance, 10 Intelligence, 24 Heel.
- Hunter – The Call of the Falcon
- +24 Powder attack on the range, +10 stamina, +1% chance of hitting.
- Wizard – Presence of vision
- +18 cure and damage triggers, +1% spell shock
- Paladin – Zagreb Sincretista.
- +10 endurance, +7 protection, +24 healing.
- Priest – The material aura
- +10 endurance, +4 MP5, +24 healing.
- Vagabond – The embrace of death
- +28 attack force, +1% evasive action.
- Shaman – The vigilant embrace of Vodoussan
- +15 intelligence, 13 healing and enchantment damage
- Wizard – Witchcage
- +10 Brain, +18 Healing and spelling damage.
- Warrior – Presence of power
- +10 endurance, +7 protection, +15 shield unit value.
An extra leg and helmet charm is available under the name Savage Guard, which demands a well-deserved reputation and a natural +10 resistance.
Zulgurub enchants the shoulder
Shoulder spells require a high position in the Zandalar faction. These miracles also require Sandalian dignity coins, which are rewarded for the destruction of Bijour and the conversion of coins into Vinchaks.
- Sand pay signal setup – +30 Attack power
- Sign of mojo sandalar – +18 spelling damage and healing.
- Zandalous Serenity Mark – +33 healing spells.
It is a good strategy to keep the insignia of Zandalar Dignity as a sign of charm and not to eat them for reputation, because the sublime can easily be achieved by simply throwing Zul’Gurub.
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