Tools for use in 5e: Brewer’s Supplies

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It’s embarrassing. Last time I talked about making a healing kit, but as you can see in the name of this article : Brewing supplies

What can I say? I’m fickle.

For those of you who have not seen my previous articles on this topic, I make tools in DnD 5th to replace what was given in the Xanathar Guide for everything. These are my last two:

Smith Tools
Kitchen utensils

And now, a beer!

For those who do not care about small grains:
For best results with the GM workbook, use the Chromebrowser.

Deleting ideas

As always, let’s see what Xanatar has to say about brewery supplies:

Brewing is the art of beer production. Beer is not only an alcoholic beverage, it also purifies the water during the brewing process. The production of beer requires weeks of fermentation, but only a few hours of work.
Parts. The brewery package consists of a large glass jug, lots of hops, a siphon and a few meters of pipes.
History. Experience with brewery accessories gives you more information about the (historical) investigation of events in which alcohol is an essential element.
Medicine. This tool gives a better insight into the treatment of a person suffering from alcohol intoxication or how alcohol can be used to relieve dull pain.
Convincing. A hard drink can help soothe the heaviest heart. Your possession of brewing equipment can help you get someone to drink by giving them just enough alcohol to melt their drink.
Drinking water. Your brewing skills allow you to purify water that would otherwise go unwashed. It is possible to purify up to 6 gallons of water for a long rest period or 1 gallon for a short rest period.

Price: 20gp / Weight: 9 lbs

The sigh… Did you know there are 26 instruments in Xanatar, all as fascinating as this one? Don’t get me wrong, I’d certainly reconsider this statement if the WotC wanted to contact me about the job, but my phone’s not ringing, so let’s move on.

Now let’s see if we can draw inspiration from this passage. I like a little persuasion and working with people, I couldn’t help worrying about the production of drinking water, and I’m not sure that being able to make beer and knowing about the historical events surrounding beer are the same thing? …but sure, why not. The only interesting thing about this section is that you can use alcohol to relieve the pain, but they don’t really explain anything about it. For me, this means that we can make full use of the temporary glasses for the potential brew!

Another source of inspiration we can consult is the Alchemy Guide that Paizo published for his game Pathfinder. It contains a number of useful elements, and when I read it, I want my brewed beer to do a lot more. It has a few small bonuses, effects and rewards to help you fight… well, almost everything. You can always have beer and ale paiso, but I have one thing they don’t… My beer is free, it costs up to $8.99!


Now that I have a better idea of what I want to do with my beer, I have decided that this is the perfect time to read how it works. So I read an article on Wikipedia, and now I’m practically an expert in this field.

I know we have to mash our grains with hot water to activate our sugar, then we need a kettle (preferably made of copper) in which we add our herbs and other ingredients, and finally we have to wait until our infusion breaks… from a few weeks to a few months.

But our characters don’t have much time. So I’ve decided that the characters can only make one brew at a time. This single brew is literally enough to fill a bottle, and only a creature that swallows it will benefit. That’s why I think we can fool science a little, so that the fermentation only lasts a few days.

Now, let’s talk about our details. Our players will have to choose a recipe when preparing a brew, and each recipe has a corresponding ingredient value. The idea is that players buy these necessities in the city, and the price includes special ingredients and the grains and hops they need to make their drink.

When they prepare their brew, they need at least one hour (short pause) to fill, boil and filter their brew. Then they have to issue a receipt for the delivery of the brewery… and I’m gonna be a little distracted here, so skip the next paragraph if you don’t wanna read my tangent.

What is the best capacity rating for this brew! I thought of wisdom, for the dwarves of the hills have received +1 in their wisdom, and the dwarves …drink beer … …drink beer… Well, I thought it was pretty dry, but you see, most of my DnD friends disagree with me. You say there’s too much science and it’s gotta be the intellect right, I tell them… BAH! I will investigate tweet on and let others make a decision! Although… As long as I use only wisdom

If you haven’t read my tangent, and I don’t blame you, I’ve had trouble supplying the breweries. Am I appealing to wisdom or reason? Because it’s a lot like cooking, where we use wisdom, we’ll use wisdom… …until I change my mind.

So our players collect the must, boil it on the stake in a copper kettle and filter it in a fermentation bottle. When the filtering is finished, they have to make sure that the supply from the brewery matches the DC recipe they are trying to obtain. If they succeed, they move on to the next game. If they fail, they can still make the product, but it won’t have the special effects that are in the kitchen… it’ll just be a delicious beer.


So our actors are now in the final stage of beer production. The waiting scene. Your brew needs to ferment for a few days before it is ready to be consumed, and this is a great way to make stronger recipes last longer. Our strongest brew, Morning Stout, takes a full week to ferment. It can take a long time if you play a game… or a very short time if you have a lot of days off. Anyway, it takes planning for the characters if they want a drink to overcome the scary effects of these dragons, and even more planning if they want to do enough to share!

So our brew yeast, and then… just at the end of the fermentation is our character, so we need to check again if your brew worked! So they check their beer stock again, and if they succeed the beer is ready to drink, if they fail they have something to drink while they start mashing again to make a new beer.

Drink! Drink!

I must now point out that I never gave an expiration date for this drink. According to the internet, beer is kept stable on the shelves for 6 to 9 months, and if it is in the fridge, for a few years. It takes a long time to know how long your beer will stay at the table, and frankly, it’s too much responsibility for me.

There, it’s done. Brewer’s Supplies, a simple control system that lets players feel what DnD is all about! And now… …maybe next time I’ll do the healing kit… …although glass-blowing tools are pretty tempting…

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