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Royal Realm Update 1.41 Patch Notes

HighRez Studios today released the Realm Royale 1.41 update, we have all the details about this little hotfix of July 4th. February.

UpdateRealm Royale 1.41 is now available as download for PS4, Xbox One and PC. You need to download 2.8 GB on PS4.

Notes of the Royal Kingdom 1.41

General

Facts giving rise to limited liability

  • A spinning event that mixes and matches different rules to create completely new ways to play in the kingdom every week.
  • Some events can point a circle at certain parts of the map for a more focused playing experience, or even move across the map in a strange way.
  • Events have the possibility to limit weapons or skills to a certain type, which makes the playing field smoother for players or encourages an unusual style of play.

Modernization of forges:

  • The forge has TABS! Players can switch between classroom skills, neutral skills and the Update tab!
  • Each player gets an update for one item per forge.
  • Update of common and rare epic and epic elements in legendary version
  • The shrapnel lid has been raised from 200 to 300.

Two new tracks:

  • Assembly
    • Magic shield that blocks incoming damage – a player cannot fire or use other skills while the fort is active.
  • Shocks on the ground
    • Shoot your enemies in the air and then use the ground blast to bring them back to earth.

Routine operations and modifications of applications

  • Players receive daily bonuses for the login bonus and for completing their daily missions!

Turning shop

  • The shop will now edit a list of five random items per day for each player.

Newcomer to Business

Cases bar

  • Fallen killer
  • The crimson mountain is corrupted
  • Evil goosebumps

Map updates

Outpost

  • This part of the map has been redesigned to offer players more interesting battles.

Mushroom jungle

  • Players can no longer land on a forge mushroom.

Balance

Weapons

  • Inheritance rifle:
    • Increased damage
      • 340 > 370 (EPIC)
      • 370 > 400 (Legendary)
    • After the fire: 0.4 > 0.7
    • Clip size reduced by 10 > 8
  • Sniper rifle:
    • The dimensions of the projectiles have been reduced
  • Longbow:
    • Evolution of the damage
      • Epic – 680 > 700
      • Legendary – 750 > 730
  • Crossbow:
    • Evolution of the damage
      • Epic – 360 > 300
      • Legendary – 390 > 340
  • Crossbow:
    • The DMG is changing
      • Legendary – 650 > 800
      • Patterns – 6 > 8
  • Sandstone
    • The DMG is changing
      • Epic – 225 > 250
      • Legendary – 250 > 280
  • Shotgun
    • The DMG is changing
      • Total – 430 > 380
      • Rare – 470 > 420
      • Epic – 510 > 470
      • Legendary – 550 > 500
  • hurl
    • The DMG is changing
      • Epic – 725 > 800
      • Legendary – 800 > 875
      • Projection speed – 550 > 600
  • Voltaic Headquarters
    • The DMG is changing
      • Epic – 270 > 290
      • Legendary – 300 > 325
      • Pattern charge – 1.5 > 1.1
      • Patterns – 25 > 15

Capacities

  • Flair
    • Fire fighter representative – 2.01 > 3.01
    • DMG – 200 > 300
    • Scope – 220 > 250
    • The speed of the projectile is 200 > 300.

Runes

  • Chicken health – 800 > 700
  • Increased healing – 50% > 25
  • Increase in refill – 50% > 25
  • damage to the weapon – 15% > 10

Improving the quality of life

Error correction

  • Solution of various causes of switching play failure
  • The Smithmushroom will now shoot players into the mushroom jungle.
  • A bug that could have ended earlier if a player had been damaged at the edges of the card has been repaired.
  • Fixing a mistake that caused the fall to root twice.

Source: Reddit

 

 

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