The Scatter Monster is another one of those originalmonsters from Dungeons and Dragonsthat may not be super special, but they are loved. Our not very nice cat – a six-legged cougar with tentacles – has a large capacity and has always had a great art. Not all creatures can have the power of a fox, a dragon legend or a consistently bad art, but these kittens deserve love!
The Beast Displayer is inspired by Kurl, and it is a creature that is not due to the perverse mind of Harry Gigax. Kurl – a feline creature from the 1939 science fiction story Black DestroyerA. E. van Vogt, later included in the novel The Journey of the Space Eagle (1950). In the book our heroes fly with their spaceship through the universe in search of excitement and adventure. They land on a largely deserted planet, with the exception of stray herds of deer. The crew plans to explore the remains of an ancient civilization that once lived on a planet, a large city that is now nothing but ruins and ashes. It’s a desert and an abandoned planet. Our villain, Kurl, approaches the ship on the pretext that he is an unreasonable animal and quickly enters the ship. In the story Coeurl is a wise and terribly evil creature, black as night, with feline traits and spiky tentacles. He kills several crew members before leaving the spaceship in an escape pod. Then Kurl kills himself as soon as he realizes he’s beaten.
Now that the story of the creation of our fairground monster is over, let’s cut to the chase. One of the advantages of a creature that hasn’t changed much compared to earlier versions is that you can drill and examine every small aspect of the creature, so get ready for that!
OD&D – Display Beast
No Appears: 2-5
Reservation class: 4
Successful dice: 6
% in protocol: 35%
Type of treasure: D
Number of attacks: 2 tentacles
Damage/attack: 2-8 tentacles
The nest sample was introduced in supplementGreyhawk (1975), it looks a bit like a cougar – if that cougar had six legs and two tentacles growing on its shoulders. His whole body is covered with a short black coat and his eyes shine bright green. Pretty scary, probably enough to put him at the top of the list of scary giant cats.
However, inDungeons and Dragons, repression itself was not addressed, which means that the term itself is not defined in the rules. The description of the scattering animals indicates that they always appear from their real position, so the reader wonders whether this is an illusion and whether it is therefore subject to the same rules as illusion spells. Good thing the OD&D doesn’t have that either! Where do you find the balance in the definition of the game? Typically for OD&D, the rules of motion can be found in the description of another object (or in some cases a creature), and the object is then given the appropriate name Displayer Cloak. The description of the creature says that the beast of the conspirator, in order to defeat him, is considered a figure wearing the cloak of the conspirator.
The diffuser cover is described as a device that bends the light waves in such a way that it gives the impression that the owner is one centimetre away from his location. This makes it 10% harder to hit the owner, whether it’s a loss or a stick (add +2 to the included dice). That means our strange cat is pretty hard to reach. The question we can ask ourselves is this: Since it is said that the Beast Displayer appears 3 inches from its actual position and the cape makes it 10% harder to touch 1 inch, does that mean it is 30% harder to touch? As we learned on these deep dives, the original games leave a lot to be desired when it comes to explaining the rules.
The magical resistance of the breeding animal is high and corresponds to that of a level 12 fighter. This is the second highest level available for emergency casters in this edition of the game, which means that Displacer Beast is extremely resistant to magic. You can only improve if you’re a level 13+ Battle Man or a level 11+ Magic user, which should put their effectiveness against magic in perspective.
In battle, the breeding animal has a basic method of attack. The two tentacles of the displacement animal have sharp spines, each of which can cause 2d4 damage. It is a bit disappointing that there have been no claw attacks from our annoying cat, especially since he only has six legs. One would think that an extra set of legs and claws would be a genetic mutation to help the beast in battle, but this is not the intention of the creators. Because they won’t have a claw attack, we think a bite attack is also out of the question.
The last line of the description says that there is a big feud between the animal indicators and the blinking dogs. It seems that in the world ofDungeons and Dragons there’s a story about a big dog against a cat, right? Well, if that’s what you think, then it’s up to you, because we’ve just learned that guide dogs are still legal and will always attack moving animals in front of everyone.
D&D Basic Display Beast
Booking class: 4
Proposal: 150′ (50′)
Number of attacks: 2 tentacles
Damage/attack: 2-8/2-8 At the latest No 1-4 (1-4)
Except as: Fighter level 6
Type of treasure: D
The Beast Displayer is introduced in the basic set of Dungeons and Dragons(1977)and doesn’t change much between the two editions. He is now described as a big black panther, not a cougar; for us that makes him even cooler. In the hierarchy of the big cats the black panther is probably above the puma.
The Breeder Beast can still only attack with its tentacles, each causing 2d4 damage. He claims that glory, oppression, change, is not due to changing the rules. Instead of hitting 10% harder, every creature that tries to hit the beast now has -2 in its attack role. He always looks 3′ from his current position and always gets a +2 bonus on all rescue reels. They sit like heartless beasts, nothing compared to Kurl, who was dangerously intelligent and built entire civilizations.
Again, the last line of the description is the animal actor’s feeling for a blinking dog. Stray animals hate dogs and are afraid to blink. They will always attack them and anyone who travels with them. We tell you there’s a big story out there somewhere. Other publications may shed some light on the subject.
AD&D – Display Panel Beast
Frequency: Very rare
Reservation class: 4
Success dice: 6
% in protocol: 25%
Type of treasure: D
Attack number: 2
Special attacks: Zero
Special Defense: -2 on enemy attack dice
Magical Resistance: Save like 12. Hunter lvl +2 in agony
Acknowledgement:. Semi-automatic alignment
Version capacity: Zero
Offensive/defensive mode: Zero
Sample guide, 1977 TSR Inc.
The pleasant and loving Beast Displacer can be found in the Handbook of Animals(1977)and is accompanied by a description that is so small and concise that it seems as if they haven’t even tried it yet. A small change in their description, we can find a lot of knowledge in the articleEcology of the Beast of scope in the magazineDragon #109. If the basic statistics remain the same, we can take a closer look at the six-legged cat.
The article begins by describing travelling animals as incredibly rare creatures, as their range usually consists of only one or two animals and up to four. Displacer Beasts have no tentacles at birth and are about the size of a house cat. After eight weeks they develop small tentacles, grow quite fast and are about the size of lynxes. In the coming months the size of these kittens will increase and after 4 months they will be considered fully developed and mature, although at 90 pounds and only 4 to 5 meters long they are still much smaller than the old Displacer samples. In one year they will reach 350 pounds and measure about 7 to 8 feet long; in two years the males will be 10 feet long and weigh over 500 pounds and the females will stay at about 9 feet and 450 pounds. So much for our cute cats!
In terms of appearance, it looks almost like what you would expect from a six-legged cat with tentacles on its shoulders. Art is simple, and in AD&D at least once it doesn’t make us laugh so much that we hold our breath for a few minutes. Males are described as purple-black and large, while females are described as blue-black and smaller. They can run pretty fast and use their six legs to move forward, although it is reported that they only walk on their four hind legs with their front legs forward, as if they were some kind of centaur hoisting creature.
In fact, they are only slightly above average in terms of speed with a fast 15-inch speed. In the article and the descriptions of Displacer Beast from previous issues, our cat is compared to a cougar and a black panther, and both creatures are fast and intelligent. These big cats are described as incredibly deadly creatures because of their high speed, but at the same time the Beast Displayer has the same speed as the Smart Eater. To add a little more insult to the injury: A normal goat reaches a speed of 18 inches, while other animals in the herd have a speed of 12 to 24 inches. The article tells how these cats survive like their normal brothers hunting deer, elk and other animals by using their speed to hunt them, which is simply strange. Most of their productions have the same or higher base speed than theirs, and the travelling animals cheat with an extra pair of legs!
One of the main differences between these animals and ordinary cats is not only their shoulder tentacles, but also their ability to create illusions about themselves elsewhere. There is little scientific talk about the ability to move, which can be summed up by saying that the moving animal has a layer of skin that vibrates so incredibly fast that it can bend or break light. It is thanks to this natural ability that the Beast Displayer can create the illusion of being up to three metres away from its real location. It is important to note that this ability is considered a natural magical property that can be controlled by the beast, and even after his death his fur can be transformed into a mantle of movement.
The discussion about illusions is about the mechanisms of how they work, but the real gold coin in this article is why flashing dogs and animal actors hate each other. We’ve waited 11 years for this information and it’s finally here! But before we know the answer, the author necessarily points out that it is not just because one is a cat and the other a dog, because, as we remember, cats and dogs do not really hate each other and it is only in one sentence. The real reason these beings hate each other is the natural ability of each being, whether blinking or moving, to interfere with the nervous and mental systems of the other. The author then describes one of his tests to support this conclusion:
I saw the animal jump and blindfolded when the blinking dog was allowed to teleport a few meters from the shaper’s cage. The blindfolded dog, on the other hand, begins to growl and bark at the mover, although blindfolded, his nose sensitive and within range of the silent spell. Mutual recognition occurs automatically in each of them and seems to provoke hatred, cruelty and violence in both animals, especially in the oppressed animal whose specific nerves are scattered throughout the body. This happens when there are living creatures within 150 metres of each other.
Ecology of the Nestbeest, Dragon #109
We assume that if another being causes you mental and physical suffering simply by doing what he or she does naturally, it is quite easy to develop a strong hatred for that being. As this hatred develops, every being can discover himself, even if his abilities are not even used. A blinking dog always hits the traveling animal, even if it is not moving, just like the traveling animal hates blinking dogs, even if they are not blinking. You can also tell each other exactly where the other creature is, which means that the beast can find the blinking dog as soon as it starts blinking.
2nd – Scattering sample
Climate/training: Low mountain range
Frequency: Very rare organization
Packaging Operating cycle: Each
Reconnaissance: Half (2-4)
Orientation: Legal no.
Appears: 2-5 (1d4+1)
Reservation class: 4
THAC0 : 15
Attack number: 2
Damage/attack: 2-8 (2d4)/2-8 (2d4)
Special attacks: Zero
Special defense: -2 when an attacking enemy rolls
Magical Resistance: Zero
Size: L(8′-12” long)
Moral: Elite (13-14)
XP Value: 975
The breeding sample was first introduced in Volume(1989)of the Monster Compendium and was later republished in Monster Guide(1993). We have a little more legend, a little more art and our favorite kitten in the big league! You can find it on the cover ofMonstrous Compendium Volume Onewith the biggest D&D monsters such as Beholder and… Umber Hulk? A gorilla with claws? Honestly, we’re not sure, but hey! On the cover of the first monster collection is a monster walking around with a spectator watching it, so it’s a pretty cool cat!
Sample Collection, First Part, 1989 TSR Inc.
Sample Collection, First Part, 1989 TSR Inc.
Despite the fact that little has changed for these kittens, we get more detailed information about their lives and social structures. You, and you may be shocked to hear this, are carnivores, and they love to feed on anything they find along the way, be it an animal, a monster, a humanoid, or even young dragons. The next part really shocks you. Scattered beasts love to hunt and kill for fun! Who would have thought a feline creature would run around torturing and playing with its food and then have its body decomposed without even eating it? Wherever these display animals go, they leave traces of the slaughter… They really are cats, aren’t they?
Breeding animals usually move in packs and destroy anyone who stands in their way. No matter how destructive the pack is, the animals will never fight each other, which is not like a cat, but it does make the pack a well-controlled and highly effective killing machine. There is no mention of an alpha male leading the pack, suggesting that each member of the pack is respected and that the creatures as a collective understand that together they are stronger than alone – something each party at the table can learn.
Sample guide, 1993 TSR Inc.
Speaking of tutus, animal displays don’t cling to their families. Autumn is the mating season, and the two animals meet again, they usually come from different herds, and their young are born in spring. Young people need 4 months to learn how to work, i.e. they are already adults, then they learn to hunt within 2 months. Then the Beast Displayers split up and looked for other travel packages. If you ever come across a cave full of bones, treasures, equipment and cat hair… You’d better hope that the locals have cleaned up, otherwise you’ll have to deal with some very angry and territorial cats and add your bones to the litter box.
Before we go to the next number, we’ll give you the latest information on these murdering cats. Magical users and alchemists appreciate the skins of the Displacer Monster for certain magical preparations, and one would think they would call them the Displacer Coats, but unfortunately nothing. One thing is said: Thieves see the eyes of the scattered animals as happy and gather them, convinced that these bright green eyes will protect them from detection… which is interesting, because these eyes will always glow green, even if the creature that originally used them dies.
3rd/3.5e – Diffusion sample
Large Magical Sample
Shot Dice: 6d10+18 (51 HP)
Speed: 40 ft. (8 fields)
Armament class: 16 (size -1, +2 dex, +5 of course), touch 11, flat foot 14
Assault / detection base: +6/+14
Attack: Tentacles +9 Close Combat (1d6+4) Total Attack: 2 tentacles +9 melee (1d6+4) and bite +4 melee (+2) space/recovery: 10 feet / 5 feet (10 feet with tentacles) special attacks : No.
Special quality: Dark visibility 60 feet, offset, low visibility, range resistance
Saving: Strong +8, Ref +7, Will +3
Skills: 18, Dex 15, Con 16, Int 5, Delete 12, Cha 8
Skills: +10 fade out, listen +5, soft clap +7, point +5
movements: Alertness, avoidance, camouflage
Environment: Organisation Mild Hills
: Single, Pair or Proud (6-10)
Call assessment: 4
Treasury: 1/10 pieces; 50% of items
Direction: Ordinary legal proceedings
Transport: 7-9 HD (large); 10-18 HD (large)
Level setting: +4
Sample guide, 2000/2003 WotC
The litter box is included in manual(2000/2003)for 3rd and 3.5e. Unfortunately there is not enough meat on this cat and we are not only talking about his brilliant new artwork. Your artwork… …are difficult to put into words. It’s definitely a cat, and maybe they tried to trace the origin of the Beast Displayer with Coeurl and make it look really weird. He looks completely ridiculous to us and hasn’t eaten in about 3 months. She’s too exhausted to weigh up to 500 pounds, she’s got strange skin marks along her spine and elbows, she doesn’t seem to have any fur, and we’re sure they painted that painting just before that thing sneezed… it’s a step in the wrong direction, to be honest… It’s a bit of a relief. You can’t have a monster inDungeons and Dragons Journey in the history of this game without at least one bad work of art, otherwise you won’t have to complain.
Today, in 3rd Displacer Beast and previous editions, the difference is very small, and the biggest change for this strange monster that frightens cats is not in what is different from previous editions and this edition, but in what is different from 3rd and 3.5th. In 3rd the breeding animal is described as :
The displacement sample is a wild and inconspicuous carnivorous beast that resembles a cougar with six legs, bright green eyes and two muscular tentacles growing out of the shoulders.
Sample guide, 2000
Remove the description in 3.5e that her green eyes are glowing. The reason for these enormous and far-reaching changes? In both versions the works of art have red eyes. I think it was too difficult to ask the artist to adjust a few pixels.
The only real addition to the Displaying Beast in 3.5e is that we met the Lord Displaying Beast in the packaging. These masters of the pack are huge mutations that reach up to 20 feet long and 10 feet high at the shoulder. You’ll have up to four times more life points than a normal cat, and you’ll get some new skills that will make you a much more deadly killing machine than a normal cat. Moreover, these creatures are the same as their smaller brothers, although the masters of the pack are often found by the main groups of normal travelling animals. So if you’re not a saint when you see this mega cat in front of you, wait till you see that he probably has a bunch of friends around.
4th – Scattering sample
Display animal – Level 9 Shielded animal
Large Fairy Animal / XP 400
Initiative +11 / Feelings Feelings +12 ; Sight
HP 97; Blood 48
AC 23; Resistance 21, Reflex 22, Will 20; see below. Also offset
tentacles (standard; will) range 2; +13 against AC; 1d6 + 4 damage.
Item (standard; optional) +13 against AC; 1d10+4 damage. Beast Fury (standard; optional) Requires combat advantage; moving the beast results in two tentacle attacks and a bite attack on the same target.
Offset ✦ Illusion All melee and animal movement attacks have a 50% probability of error. The effect ends when the Preemptive Beast attacks, but is recharged as soon as the Preemptive Beast moves 2 or more boxes at the end of the turn. In case of critical hits, the deportation is ignored (see also deportation tactics).
Displacement tactic (optional, if an attack misses the displacement sample because of the displacement). The beast moves a square.
Threat range The Beast is likely to attack all enemies within its range (2 cells).
Alignment Alignment / Languages n°
Skills Stealth +14
Str 18 (+8) | Dex 20 (+9) | Erase 17 (+7) | Con 17 (+7) | Int 4 (+1) | Cha 10 (+4)
Sample guide, WotC 2008
Displacing Beast is featured in Monster Handbook(2008)and is, frankly, a bit disappointing. We don’t think they changed the creature in such a way that we don’t recognize it, in fact it’s very close to previous legends, and the artwork is even good, so we can’t insist! No, it’s disappointing because we have nothing to talk about. But that doesn’t mean there’s nothing to say, and this strange cat even has an interesting past!
The fourth. has made many changes, some for the better and some for the worse. A big change that 4th brought is Feywild, which is a new plan and a brilliant reflection of the material plan. It is the home of fairies, nature and life, and it is as deadly as it is beautiful. More information can be found in our article about Feywild. All this suggests that all four. The 4th edition introduces the idea that Feywild’s murdering cats have somehow found their way to the material level to wreak havoc.
Besides a rare description when browsing the statistics block, there are some changes and additions that make Displacer Beast even more interesting. For the first time, the beast is no longer a legitimate evil and is now managed as a non-aligned beast, making it a less evil monster, like a typical house, and a more gentle beast that only tries to break through. This is a big difference with previous editions, where the Beast of Journey was a creature you could throw at an adventurer’s party, knowing that it fought not only for fun but also for food. Purely evil creatures that kill for fun cannot be more dangerous and deadly to their opponents than those who only kill for food, but it seems that this is the case.
Although their speed remains somewhat disappointing, as in all editions, the eventful beasts benefit from the additional Tactical Movement feature, which allows them to move across the battlefield when the creature is missing. This allows them to open a large part of their movements and helps them find those juicy spells on their backs, or at least allows them to take up a little more space in their backpack when fighting your fighters. The Lord of the Swarm also gets a bonus that allows him to ignore difficult terrain, giving him even more options for his use. Do you have a thick brush that can’t speed up the party? It’s time to set up an ambush. Do you have a lot of stones slipping and sliding? It’s time to set up an ambush.
The last piece of information for this issue, before we go to the finals, is that animal actors can be trained as attackers or animal caretakers. It is quite funny that the next line in the description indicates that they tend to turn against their trainers. So, although they can be trained, we prefer to cling to every other creature, including dogs, llamas and owls, like a guard dog.
5th – Diffusion sample
Large, legitimate Class 13 malicious monster (natural armor) reaches point 85 (10d10+30) at a speed of 40 feet. Str 18 (+4) | Dex 15 (+2) | Con 16 (+3) | Int 6 (-2) | Delete 12 (+1) | Cha 8 (-1) feels dark visibility 60ft …, passive perception 11 languages No Call 3 (700xp) avoid. If the beast is exposed to an influence that allows it to make a rescue throw to receive only half of the damage, it will receive no damage if it succeeds in making a rescue throw, and only half of the damage if it fails.
Compensated. The Displacement Monster projects a magical illusion that makes it look as if it is next to its real location, forcing attackers to attack it to their disadvantage. In case of an attack, this line is interrupted until the end of the next turn. This property is also broken when the beast is switched off or has a speed of 0.
Mulitatec. The beast suppresses two attacks with its tentacles.
tentacles. Close Weapons Attack: +6 to hit, 10 feet, one target. Impact 7 (1d6+4) blockage damage plus 3 (1d6) puncture damage.
Fifth floor. In the 9th editionMonsterguide (2014)the Moving Beast is presented again. Based on 4. In the second edition we will get more information about their origin Feywild. Historically, animals roamed the twilight areas of Feyville, and one can only imagine how terrible this must have been for many other inhabitants of these areas. Eventually they were captured and trained by the Unseelie court, and their natural hunting skills were improved as if they were some kind of precious racehorse. They grew up in such wild creatures that Jelly’s court used them to hunt pegasus, unicorns and other beautiful creatures.
Sample guide, 2014 WotC
As in previous versions, Displacer Beasts doesn’t play well with others, and they’ve learned to flee from their masters as they roam free in Feywild. They’ve become such a terrible problem that Seeley Court, the sweet fairy Fayfield, went looking for them, as well as the Marines’ dogs. This has almost led to the disappearance of their breed, except that many have found a material way out, and that they all cling to their hatred of swallowing dogs.
The Displacement Animal The displacement animal returns to its first roots with only tentacle attacks, shifts and slightly above average speed. Their alternating current is slightly below the average inrush level and their compensation capacity is in line with previous editions. The new possibility they get in this matter is avoidance, which means that if they ever take half the damage in a successful rescue, they will not take any damage in a successful rescue, and only half the damage in a failed rescue. This power is very similar to that of an impostor and a monk, known as Dodge, but it works onevery!
And the last thing we should mention before the 5th is that in previous issues everyone has described the green-eyed, clairvoyant beast of displacement… and sometimes it wasn’t a work of art. In the 5th grade these eyes shine soft yellow, but they are described as bright with a terrible malice, which could probably be confused with yellow, not green… …but we don’t like that!
This is the Beast Displayer. Maybe they haven’t changed much over the years, but at that time the product launch was quite scary at first. As long as we call that monster-cat hug, it’s not the one you keep as a pet, and if you see him on the battlefield, realize that you’re probably not looking directly at it, so adjust your target accordingly.
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Main art loan: WotC Sample guide
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